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Help Generating an OC; Using Traveller
Topic Started: Jul 27 2016, 01:25 PM (454 Views)
Miva
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As mentioned in my OC topic:
Me
 
I'm attempting to make my character using the traveller character creation. It's a sci-fi RP, so results will be heavily edited. It's a good system for randomising your character.

Traveller is a RP system, best way to think about it is like firefly. In fact it's rumored that Joss Whedon based firefly on a game of traveller that he played. The character generation sets up your whole life before you decide to quit and start travelling the galaxy. Characters have rich, often tragic lives before the campaign begins.

It's not a good system to use if you know what character you want to have starting out, because you can end up failing to get the job you wanted and end up in the army or as someone without a job. It doesn't write the whole person for you, characters are best when you take the cues from what it gives you and run away with it. For example I wrote down all the input the book gave me last night, now I'm going to add some context.
I'm willing to help anyone through the character creation process if anyone is interested.

The way it would likely work is that we would pick a time to meet on discord and I'll walk you though the process. Then you can make a topic and I'll post up the results and you can use it to write up your character.
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Safe Haven
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Bratty Vagabond

Sounds like fun! I'm open to it.
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Violet Spinel
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Mars CEO

Actually, yeah... I like this idea, huh.
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Miva
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Cool cool. I'll be on discord for an hour or so now. Or maybe I can catch you later.
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Violet Spinel
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Mars CEO

I can get on in an hour, huh. Can't speak for Ms. Haven, though.
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Miva
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That's cool, I'll be around later too.
I caught Mr Spinel and we made a good start to a character he's making.

Haven, I'm sure I'll catch you at some point.
Mr Spinel I'll post your stuff up here and you can copy paste it wherever you want it.
Name: Cyan
Gender: Male
Race: Human

Basic stats:
Str: 9 (+1)
Dex: 8 (0)
End: 5 (-1)
Int: 10 (+1)
Edu: 6 (0)
Soc: 7 (0)

Homeworld: High-tech, desert. (gain Computers 0 and Survival 0)
Education: Engineer 0

Character is 18, choose a career: Drifter, Scavenger
Qualification: Automatic

Basic training:
Pilot (small craft) 0, Mechanic 0, Astrogation 0, Vacc Suit 0, Zero-G 0 and Gun Combat (Energy Pistols) 0

Survival: Dex 7+
2D6: 8+0=8 Pass

Events
2D6=9
you are offered a chance to take part in a risky but rewarding adventure. Do you accept?
Yes
1D6=1
You are injured roll on injury table.
1D6=5
injured: reduce any physical skill by 1
Dex-1= 7 (0)

Advancement: End 7+
2D6-1=9-1=8 pass. Rank 1, gain Vacc Suit 1.

Your character is now 22.

TO BE CONTINUED.
Edited by Miva, Jul 28 2016, 07:43 PM.
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Miva
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Safe Haven's character:
Name:
Gender:
Race:

Basic stats:
Str: 7 (0)
Dex: 8 (0)
End: 11 (+1)
Int: 9 (+1)
Edu: 8 (0)
Soc: 5 (-1)

Home town: industrial port town. (gain trade 0 and seafarer 0)
Education: language 0

Character is 18, choose a career: Merchant, broker
Qualification: Int 4+
2D6+int: 5+6+1=12 Pass

Basic training:
Horse riding 0, survival 0, broker 0, steward 0, writing 0 and persuade 0

Survival: edu 5+
2D6+0 Pass

Events:
2D6: 1+5=6
You make an unexpected connection outside your normal circles. Gain a contact.

Advancement: in 7+
2D6+1 pass. Rank 1, gain broker 1.

Your character is now 22.
You choose to leave your job.
Your mustering out benefits are: 1 for 1 term in the career and 1 for achieveing rank one.
Chose to split between money and other.
Money: 1D6: 6 gain 40,000
Other: 1D6: 4 gain a magic staff.

Second career: Entertainer, performer.
Quilification: Int 5+
6+5-1+1=11 Pass

Training: chose persuade 1

Survival: Int 5+
6+3+1=10 Pass

Event:
6+2=8
You have the opportunity to criticise or even bring down a questionable political leader in your hometown, will you?
Yes.
Roll persuade check: 6+5+1=12 pass
Gain an enemy, and gain 1 skill: Language 1.

Advancement: Dex 7+
2D6: 3+5+0=8 Pass
You are now rank 1, and you gain Dex +1 (Dex 9 (+1))

You are now 26

TO BE CONTINUED.
(Safe Haven, continued)

Continue with entertainer.

Skill: roll on Specialist Performer table.
1D6: 5. Gain stealth 1.

Survival: int 5+
2D6: 4+1+1=6 Pass

Events:
2d6: 1+3 = 4
you are part of your home town's celebrity circles. Gain one of: carouse 1, persuade 1, steward 1 or a contact.
Choose carouse 1.

Advancement: dex 7+
2+2+1=5 fail

You are now 30.

Finish character.
Your mustering out benefits are: 2 for 2 terms in the career and 1 for achieving rank one.
Chose to split between money and other.
Money: 1D6: 3 gain 10,000
Other: 1D6: 2 gain +1 soc.
1D6: 5 gain +1 int.

Final summery:
Age 30
Born in an industrial port town, spent 4 years as a merchant and 8 years as an entertainer.

Basic stats:
Str: 7 (0)
Dex: 9 (+1)
End: 11 (+1)
Int: 10 (+1)
Edu: 8 (0)
Soc: 6 (0)

Skills:
Horse riding 0,
Survival 0,
Steward 0,
Writing 0
Broker 1
Persuade 1
Language 1
Stealth 1
Carouse 1

Other:
Staff, 50000 coins, a contacts and an enemy.
Edited by Miva, Aug 1 2016, 03:22 PM.
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Safe Haven
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Bratty Vagabond

Thank you so much for helping me out, Mivy!
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Miva
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You're welcome :D
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