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| Why do (some) people prefer TBS? | |
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| Topic Started: Jul 5 2016, 07:21 PM (2,952 Views) | |
| Delfes | Aug 4 2016, 09:54 PM Post #46 |
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Regular Adept #18
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Here's the link to the post for more detail: Flip side theory Which reminds me, I never got a satisfying reply to that wall of text I wrote at the end in that theory debate I was having with Rolina. |
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| Kammellion | Aug 7 2016, 07:48 AM Post #47 |
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That is so interesting! Thanks for sharing, could this be where GS4 would lead then? |
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| WitchRolina | Aug 8 2016, 03:58 AM Post #48 |
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Missing the Unified Aesthetic
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Maybe, who knows. GS3 certainly didn't go where we thought it would, so your guess is as good as mine. |
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| Kammellion | Aug 14 2016, 08:53 PM Post #49 |
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It felt as if GS3 went nowhere. We only had an intro and an epilogue that could be tied together. The rest felt like filler. |
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| Secundum | Aug 15 2016, 10:43 PM Post #50 |
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The Aeons Torn
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Tbh, GS3 just felt like Alex was manipulating everyone for his goals. Granted, the other games were the same way, but you actually felt like you were doing something worthwhile, and your goals just happened to benefit him. DD just felt like one whole side-quest that Alex railroaded you on. As for Flipside...I can't see them being all dark all the time, as it would be day and night there when it would be night and day topside. |
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| Nyran | Aug 15 2016, 10:48 PM Post #51 |
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I just wish that, before the series fell to the wayside, that we had gotten more of an idea of what Alex even was. Additionally, balance aside, I also found TLA more enjoyable. the 9 Djinni count vs. 7 made things a bit more diverse in terms of classes and such, and I always thought that was cool. |
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| WitchRolina | Aug 15 2016, 11:14 PM Post #52 |
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Missing the Unified Aesthetic
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Correct. The idea here is that the Golden Sun rose on the top!side - as in alchemy was restored - but hadn't on the flip!side. There's a super easy way to handle this, too - if the flip!side started their quest way late, then they may only have been one to two stars in when the vortexes/storms began. That's what derailed their quest - as they're restoring alchemy to the world, they're watching as alchemy starts destroying the world. Yeah, I'd stop too. It'd probably take the top side coming over and finishing their quest, with the antagonists likely being the would-be heroes of the flip!side trying to stop these strange outsiders from completing their foolish quest and 'destroying the world'. |
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| Gnarlymaple | Aug 16 2016, 12:06 AM Post #53 |
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*uses smooch*
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Feels good to have independently come to this conclusion (or hypothesis, really?) flip side, only to find that several others also feel the same way, and articulated it far more eloquently. Someone make Golden Sun 4. |
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| darkjaden825698 | Oct 5 2016, 02:21 AM Post #54 |
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There's also the possibility that the people on the flip!side weren't even aware of the threat of the corroding world, like at all. The Warriors of Vale go through their whole quest, and it isn't even until the Golden Sun event happens that the people on the flip!side are even aware of what's going on. They might still not fully understand it. It seems plausible to me that the psynergy vortexes are draining psynergy into the flip!side, causing chaos over there. Uncontrolled alchemy is just running rampant down there, causing all sorts of disasters. And that's why the Tuaparang are on the top!side studying the psynergy vortexes. They may have found a way to control them on the top!side and are using them to their own advantage, hence the psynergy vortex seemingly being created by the machine in those caves. I also would believe that the flip!side has four different types of adepts, four different types of elements. While the top!side has Earth, Wind, Fire, and Water (Venus, Jupiter, Mars, and Mercury), the flip!side could have Dark and Light (Artemis and Apollo), as well as two other elements, deciding what could become difficult because of the inclusion of Jupiter-psynergy such as Plasma and Ray, and Mercury-psynergy such as Ice and Frost (I was thinking Plasma and/or Ice could be one of the other elements on the flip!side, but because Jupiter seems to also have control over lightning and Mercury over Ice, that theory's probably not plausible.) Anyway, back to the original topic of this thread, I actually preferred TLA to TBS, despite its meandering. It may have been because I played it as a kid, but it always seemed like the party was taking the most logical course of action. They knew that the remaining Lighthouses were in the Western Sea, so they needed to get a boat. Seems logical, right? So they're land-locked for the first third of the game, that makes sense. They have to find a boat. Nobody seems to have a boat though, except that mysterious one on the shore. Oh, that big city might have a boat, let's go there. Then they get wrapped up in some drama that they have to take care. Not really their fault for meandering there. Then, when the only working boat in Alhafra gets stolen, that's when they discover Piers is the owner of the weird ship they found, so they rush to his aid in the hopes that he'll aid them in their quest. But for them to even use the ship, they have to get the Black Orb back. Then, once they finally get the ship running and out to sea, the way to the Western Sea is blocked off and they can't get through. Piers, being from Lemuria, must have known that the Lemurians would likely have a way for them get to the other side of the world. Thus, traveling to Lemuria was the best course of action. But of course, they can't get to Lemuria because it's being guarded and the need the Trident. So yeah, this section of the game is kind of lack-luster, but story-wise, there's still a reason for it. Every step they take in this game brings them closer to the Lighthouses. Yeah, from a gameplay standpoint it may seem like filler, but that's kind of part of what makes it an epic quest. As for Jupiter Lighthouse being really late in the game, it kind of had to be from a story standpoint. Obviously, Isaac was going to meet them at the Lighthouse and try to stop them. If it happened earlier in the game, a) Isaac's team would FAR overpower them, and b) Jupiter Lighthouse, and what happens afterwards, is the inciting incident for the finale of the game. It's the point where both teams set aside their differences and work together towards the common goal of lighting the Lighthouses. That can't really happen towards the beginning or the middle of the game. And if they don't team up at Jupiter Lighthouse, where else would they team up? There's no real reason for them to meet at any other point in the game other than the final Lighthouse, and at that point, Isaac and co. would still be trying to stop Felix's gang. So the Lighthouse kind of HAD to show up that late in the game for the story to work. My point being, TLA is my baby don't you dare ruin it for me. Sorry for the textwall. It's been awhile since I've really thought about Golden Sun and I wanted to get my feelings out lol |
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| Violet Spinel | Oct 5 2016, 12:13 PM Post #55 |
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Mars CEO
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Oh no, thanks a ton for that, you gave even better reason than I could! Obviously I love Lost Age (not so much TBS but it has its moments), so it's quite nice to see someone llse defend it, huh. |
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| WitchRolina | Oct 5 2016, 12:33 PM Post #56 |
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Missing the Unified Aesthetic
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Would like to point out that that's not what this thread is about. There's no need to "Defend" the most common viewpoint. This thread is about defending the literal opposite - the minority opinion that TBS is the better game. |
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| Violet Spinel | Oct 5 2016, 12:44 PM Post #57 |
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Mars CEO
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Well, yes, that is true, huh. I do recall I made this thread with that in mind, huh, however a lot of the responses are less of "Why TBS is good" and more "Why TLA isn't as good", huh. |
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| darkjaden825698 | Oct 5 2016, 02:57 PM Post #58 |
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I mean, the topic is "Why do people prefer TBS" and their reasoning could be that they dislike certain elements about TLA that kind of ruins it for them, hence preferring TBS. |
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| WitchRolina | Oct 5 2016, 04:55 PM Post #59 |
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Missing the Unified Aesthetic
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This, exactly. It's not about bashing TLA, because it was a great game. It's more about saying what we didn't like about TLA and pointing to where we liked TBS' approach more. Nobody is saying they didn't like TLA. Look at it this way. I freaking love strawberries. But not only do I freaking love blueberries, I freaking love them more. Both are fruit, and though I prefer blueberries, that doesn't mean I'm shittalking strawberries. I love both. Spinel, what you tend to have a really bad habit of doing is reading something and interpreting it to fit a narrative, rather than understanding what it is they actually said. Nobody is saying TLA is bad, just as nobody is saying that you want worldbuilding to be removed entirely. I prefer the pacing of TBS. I prefer the game that doesn't have so many crazy powerful multiplier unleashes. I prefer the game that has a variety of viable end game equipment options. I prefer the game with the better standard boss theme. That does not mean I dislike TLA. That does not mean that I am bashing TLA. Heck, there's things TLA does that TBS doesn't - like end. TBS straight up has an incomplete feel to its ending, while TLA feels like a proper story ending. |
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| Kongu | Nov 15 2016, 04:59 AM Post #60 |
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I think that if I had to choose a reason for liking TBS more than TLA, not saying that I do, I would say that TBS has a consistent density of villages throughout the game. When I first played TLA, I was amazed with how much stuff was on the Eastern Sea, and wondered what was in the west sea. And then the illusion of a densely populated world ceased to exist, and I realized that the west half had a ton or corners cut in it to even have villages there at all. Hesperia only has one village, and one small settlement. For me, TLA was just too ambitious for a GBA, and the illusion broke. To be fair, I loved exploring TLA all the way through the first time round, but I feel TBS is more fun to play through again, knowing what's in the game. Also, haven't played DD yet, I've been waiting for the final DS family console to save money, and the new 3DS XL looks to be it. |
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