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| What are creatures of the elements to you?; Headcanons ho! | |
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| Topic Started: Jan 9 2017, 03:50 AM (321 Views) | |
| Nedben | Jan 9 2017, 03:50 AM Post #1 |
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Orzic Nedbens
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See title. What is your perception of summons, djinn, and some of the more fantastical species both shown and implied? I view the summons and the entire mythologies they come from as fully present deities, and while the namesake deities have an incredibly powerful alignment with their element (Jupiter, Mars, Mercury, Venus) and are a major source of it, they are not the be-all end-all of it. There's a long story about how the taalo on the other side of *pretty space* called them from Earth, but long story short Weyard is artificial and the gods were called to assist in the making and take over when the other contributors left. They're fairly weakened because they're busy trying to stall the decay of the world but the nature of the seal on alchemy was especially designed to prevent their interference, forcing most summons to require the effort of elemental djinn to extend their psynergy into it to appear at all because almost all of their divine energy is going into trying to crack the seal on the Golden Sun the brute-forcey way but it's incredibly strong. The reason they look different in Dark Dawn is because after the Golden Sun event they've started regathering themselves and returning to their former glory so they can afford to take more grandiose form, but similarly they're too busy investing their energy into fixing the world now that they're free to intervene, again requiring djinni to contribute psynergy to strength. In both cases Iris is an incredibly OP titanness whose interference is both massively sealed away (along with other tablet summons, which during TBS and TLA were to allow them past the seal on top of the djinn bruteforcing and in DD are more or less a specific religious invoking frequency) and has exceptions created for it by religion, resulting in both Mercury Lighthouse's specific invoking of her aid and Anemos Sanctum's 72-djinn-access-gate-and-a-dullahan-and-a-boatload-of-monsters precaution. And yes Jenna-is-Iris aeiou memecraft here, she sent down a drone in an attempt to get alchemy unsealed the official way. Summons in general that are known about are treated roughly as an all-myths-are-true-kitchen-sink where only expies of source religions or deity-specific shrines particularly care about them religiously, with Iris being the most popularly known deity, hence her presence in both Mercury Lighthouse and Anemos Sanctum across the world, as well as strangely for the source one of the most powerful. Idunno blame Aeiou. Djinn are a much simpler case: beings of usually-sapient pure elemental psynergy patterned enough to generate more of itself from nowhere sometimes tied to a fundament and concept that house themselves in suitable forms of physical matter that can change size at will, becoming either small enough to carry around 9 without any risk of powersploding or bodily discomfort, handholdable, basketball-sized, or roughly half as tall as the average person, with some stronger djinn being able to get even bigger or take on more complex elemental forms as the situation calls for. Whether they are invisible to non-adepts or not the same way ordinary psynergy-as-inspecific-elemental-energy-or-a-nonphysical-manifestation-is is up to the djinn itself, with some djinn of various forms of darkness or hiding being able to render themselves invisible and possibly intangible even to adepts, requiring Reveal or similar complex psynergy detection/manipulation equipment to find. In any case, they can be heard when they talk, even to non-adepts, but many djinn are too animalistic or apathetic to desire talking or otherwise too aloof to have any useful information when they ARE talking. They can eat even though it's not necessary, usually to replenish the strength and durability of their physical form or to convert it into psynergy quickly rather than relying on their slow and steady self-generation. Potato chips in particular are the favored food of most djinn for some bizarre reason, especially Venus ones. Most of the normal fantastical monsters are what they say on the tin (i.e. all the uniquity went into the setting and original content monsters), complete with demons being otherworldly creatures. All of the species that are sapient in other settings are sapient on Weyard and have their own civilizations varying from assorted tribes to full blown nations in odd not-human-dominated necks of the woods, complete with high adept populations. Humans in particular have a much smaller adept per capita than most races (i.e. most species are entirely or almost entirely competent or talented adepts, and as far as other races while drakes aren't all adepts most are and almost every beastman is a strong adept by nature, etc.), though this has mostly resolved itself toward average in the post-Golden-Sun-event era. Punch ants in particular however continued to hone boxing unaffected by everyone else's decline in civilization outside of anthills forced to relocate due to terrain changes, with most queens being incredibly powerful boxing masters. I don't really have headcanons for most of the monsters, except that undead-y monsters are split fairly evenly between actual undead and monsters that just look like undead to the point that the monsters themselves have a hard time telling them apart, just for comedy's sake. Similarly, machine-like monsters or monsters that could feasibly be replicated by machinery are similarly split between actual lifeforms and extremely similar monsters. This in particular is especially awful for dullahans, who are split into several different varieties based on possible origin, all of whom are powerful and have lightning sword powers. Your headcanons? Edited by Nedben, Jan 9 2017, 03:52 AM.
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2:19 PM Jul 11

